Resident Evil poster
MOVIE REVIEW

Resident Evil

Zach Cregger
2026
2026-09-20

Can Karayel • September 20, 2026

Rating

Zach Cregger, the director who raised the bar in horror cinema with Barbarian, revitalizes the legendary Resident Evil universe with a refreshing perspective. Is the curse of video game adaptations finally broken, or is this just a temporary reprieve?

7.8/10

Hollywood's notorious reputation with video game adaptations is well-known. The Resident Evil series in particular strayed far from the spirit of the games in Paul W.S. Anderson's original six-film series, focusing all attention on Milla Jovovich. The 2021 reboot attempt was a complete fiasco. Now it's the turn of Zach Cregger, who shook the horror world in 2022 with Barbarian. Resident Evil 2026 brings both a fresh breath to the series and presents an approach that respects the game's survival horror roots.

Cregger's chosen narrative structure is quite bold. His smart move of placing an ordinary courier at the center of the film instead of a super-powered warrior or military team pays off. This unfortunate character, played by Austin Abrams, finds himself in the midst of a zombie outbreak when he goes to deliver a package to a hospital. This approach succeeds in bringing that suffocating sense of helplessness from the game's early versions to the screen. Our character is neither specially trained nor accustomed to using weapons - just like the game's original protagonists Leon and Claire, ordinary people dragged into extraordinary circumstances.

The film's success in creating atmosphere is undeniable. Cregger, as in Barbarian, is a master of using location here as well. The remote hospital location, claustrophobic corridors, and dark operating rooms evoke the Resident Evil universe's iconic Spencer Mansion. The visual design team has masterfully adapted the games' first-person camera angles to cinema. Especially the POV shots during zombie encounters make the viewer feel as if they're holding a PlayStation controller.

The casting choices are unconventional but effective. Austin Abrams delivers a performance very different from his fragile character in Euphoria. Watching his character's evolution is one of the film's most satisfying aspects. His transformation from an ordinary courier to someone acting on survival instincts is conveyed convincingly. Zach Cherry's comedic timing balances the tension, while Kali Reis stands out with her physical performance. Paul Walter Hauser, presumably as hospital staff or a mysterious character, provides the experienced name in the cast.

Cregger's directorial vision lies in inverting horror genre clichés. In Resident Evil, rather than relying too heavily on jump scares, he prefers to create psychological tension and a constant sense of threat. This approach is a radical departure from the previous films' overly action-focused structure. The 95-minute runtime is appropriate for modern viewers' attention spans and shows the story isn't unnecessarily padded.

The visual effects department deserves praise. The mutated creatures come to life through a balanced mix of CGI and practical effects. The design of familiar creatures from the games like Lickers and Tyrants offers both a nostalgic and contemporary aesthetic. The cinematographer maintains the dark and foggy atmosphere while ensuring the action remains clearly readable - a balance often neglected in Hollywood horror films.

The musical design bridges nostalgia and modernity. Themes referencing the original games' iconic save room music are heard throughout the film. The sound design is particularly impressive; the zombies' groans, footsteps from distant corridors, and those famous door creaks immediately feel familiar to players.

The behind-the-scenes information is equally interesting. Cregger states he played the original Resident Evil, Resident Evil 2, and Resident Evil 7 from start to finish before shooting the film. PlayStation stations were even set up on set during filming, encouraging actors to play the games to better understand their characters' motivations. Austin Abrams says in an interview that he's not a gamer but completely immersed himself in the Resident Evil universe for this project.

Another bold decision of the film is using practical effects whenever possible instead of CGI. Old-school prosthetic techniques were preferred for zombie makeup. This approach gave the creatures a more organic and disturbing appearance. It also created real reactions on set, strengthening the actors' performances.

Resident Evil 2026 represents an important example of how video game adaptations should be made. It's a production that respects the source material but doesn't show blind loyalty, establishing its own cinematic identity. It could be particularly noteworthy for Turkish audiences because the survival horror genre has a wide fan base in our country as well. Resident Evil games have been indispensable for Turkish youth in internet cafes and homes since the late '90s.

Cregger's approach proves that an effective horror-action experience can be created even without a blockbuster-scale budget. The 95-minute runtime offers a narrative that moves forward without any fat. There are minor flaws like some side characters' development remaining superficial and the finale feeling a bit rushed, but the overall picture is quite satisfying.

In conclusion, Resident Evil is a production that will please both game fans and cinema enthusiasts looking for quality survival horror. Cregger's signature is felt in every frame, and this makes the film much more valuable than an ordinary franchise attempt. It may be too early to say we're in the golden age of video game adaptations, but films like Resident Evil are promising. If a sequel comes, it would be exciting to see it continue with Cregger's vision.

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Frequently Asked Questions

Who is directing the 2026 Resident Evil movie?

The 2026 Resident Evil movie is directed by Zach Cregger, known for his critically acclaimed horror film Barbarian. This marks his take on revitalizing the legendary video game franchise.

Is the 2026 Resident Evil movie worth watching?

With a FoxFilm score of 7.8/10, the 2026 Resident Evil appears to be worth watching, especially since Zach Cregger brings a refreshing perspective to the franchise after his success with Barbarian.

When is the new Resident Evil movie coming out?

The new Resident Evil movie directed by Zach Cregger is scheduled to be released in 2026.

Is Resident Evil 2026 based on the video game?

Yes, the 2026 Resident Evil movie is based on the legendary Resident Evil video game universe, with Zach Cregger attempting to break the curse of video game adaptations with his fresh approach.

Score Breakdown

Story7.5/10
Acting8.0/10
Visuals8.5/10
Music7.8/10

Details

CategoryMovie
DirectorZach Cregger
Year2026
Release Date2026-09-20